Restaurants & QSR

Serve something extra with the order.

A free side, a discount on the next visit or a limited-edition item, revealed through a game that looks like your brand. Link it from a receipt, a table card or an app message. Play the daily streak, the scratch card and the reels below.

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Playable demos

Unlock the demos to play them here.

Every demo on this page is a real campaign you can play. Pick one way in and every demo on the site opens at once, for 90 days on this device.

We’ll use this to follow up about Portico. Privacy

Play the demo · 01Scratch Card

Daily return streak

A scratch card a day for signed-in customers. Each day brings 5% off, and the fifth day in a row brings 20% off.

Rewards
5% off each day, 20% off on day 5 of a streak.
Rules
One card a day for a signed-in customer. A missed day starts the count again.
Best for
An app, a member area or a loyalty page, and a receipt that invites people back tomorrow.

Unlock to play this demo

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Play the demo · 02Scratch Card

Scratch for a discount

One scratch card per person. Match three symbols to reveal a discount, delivered as a single-use code.

Rewards
10% or 25% off, each a single-use code.
Rules
One card per person, checked against the customer’s account when they are signed in. Every card reveals a discount.
Best for
Packaging inserts, product pages and in-store posters.

Unlock to play this demo

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Play the demo · 03Reels

Prize reels

Three reels spin and stop left to right on three matching prize symbols, and the highlighted line leads to the claim.

Rewards
10% off, free delivery, a free sample or 30% off, each a single-use code.
Rules
The reels always stop on three of a kind, so every spin wins. Nobody pays to play, and no other prize is ever shown as one step away.
Best for
A receipt or table-card link, an app message or an arcade-style stand.

Unlock to play this demo

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01

A reward that fits the counter

Hand out codes your tills already accept, or route a reward for staff to fulfil. Each code is claimed once, and the console shows what was claimed and when.

02

Daily limits for daily service

Cap a reward per day so a popular prize does not run out before lunch, and set a total or a budget across the campaign. The last unit of a limited prize goes to one person.

03

Bring people back

Make the reward a reason to return: a code for the next visit, delivered by email or SMS with the consent you asked for.

04

Your menu, your look

Brand the game with your colours, logo and sounds, and save a look for a seasonal menu or a limited-time offer.

Your brand. Your next big idea.

Let’s make it
worth playing.

Tell us about your audience and your next campaign. We’ll help you find the right game.

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